GameDev C# Unity 3D WebGL/Web/-Gpu;A Game you Play&Post; Like&Find in List=>Browser: enable Flags:WebGL:2,Hw:Gpu,Acc:Hw(Firefox/Chrome/Edge/Opera/Safari with lot of effort few in Mobile, opt wasm, in general game-/design, Blender 3D, Gimp 2D, Krita, AudaCity, animation and more, vm)Experimental: Apk opt. splitting / Aap in Android Ndk c++ export apk, interess simulation faster compatiblity kis (vm hyper-v gpu/hardware-accelerated in bluestacks - drag keys-input on hud for direct keyboard press forward ) sry if not complete - few include demo/mechanics/graphics to show info to invest more than time.Unity Input Events: (hud ui/click on navmesh agents) and New Inputsystem, but share your knowhow- because cost of perfomace in main thread) join follow investus.itch.io | Todo: Add a Comment Link to see your post/advice of xp in C# Unity 3D Game OptimisationWebGL/wasm Mobile using colab Development in Blender & Unity3D, ios rotate 2Finger , Zoom , Aa {hide Toolbar] , You can Play, collaborate or test games , share , like, post impression in Games | (iframe frameborder="0" scrolling="no" width="100%" height="680" style="border:0 0 0 0;padding:0 0 0 0;border:none;max-width:100%;max-height:100%" src="https://itch.io/embed-upload/6478822" allowfullscreen="1" webkitallowfullscreen="true" name="viewport" id="viewport" target="viewport" mozallowfullscreen="true" msallowfullscreen="true" allow="autoplay;fullscreen *;gamepad;midi;xr;cross-origin-isolated;gyroscope;accelerometer;xr-spatial-tracking;geolocation;microphone;camera;monetization;" allowtransparency="true") (script) if(!document.fullscreenElement){document.viewport.requestFullscreen();}else document.exitFullscreen()(/script)(/iframe) |
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